import java.awt.*;

public abstract class Player {
    /**
     * 角色
     */
    public Point position;
    public int direction;
    //direction 0:枪口向上  2：枪口右  6：枪口左  1：右上  3：右下     5：左下  7：左上
    public int state;
    public Weapon weapon;

    public abstract void drawPlayer(Graphics2D paramGraphics2D, float paramFloat);
}
